global Script


methods


Script.Kill


function Script.Kill(killMessage: string?)

@param killMessage - Kill message.

[source]

Script.UpdateCallin


function Script.UpdateCallin(name: string)

[source]

Script.GetName


function Script.GetName() -> name string

[source]

Script.GetSynced


function Script.GetSynced() -> synced boolean

[source]

Script.GetFullCtrl


function Script.GetFullCtrl() -> fullCtrl boolean

[source]

Script.GetFullRead


function Script.GetFullRead() -> fullRead boolean

[source]

Script.GetCtrlTeam


function Script.GetCtrlTeam() -> teamID integer

[source]

Script.GetReadTeam


function Script.GetReadTeam() -> teamID integer

[source]

Script.GetReadAllyTeam


function Script.GetReadAllyTeam() -> allyTeamID integer

[source]

Script.GetSelectTeam


function Script.GetSelectTeam() -> teamID integer

[source]

Script.GetGlobal


function Script.GetGlobal() -> global integer?

[source]

Script.GetRegistry


function Script.GetRegistry() -> registry integer?

[source]

Script.DelayByFrames


function Script.DelayByFrames(
  frameDelay: integer,
  fun: unknown
)

[source]

Script.IsEngineMinVersion


function Script.IsEngineMinVersion(
  minMajorVer: integer,
  minMinorVer: integer?,
  minCommits: integer?
) -> satisfiesMin boolean

@param minMinorVer - (Default: 0)

@param minCommits - (Default: 0)

@return satisfiesMin - true if the engine version is greater or equal to the specified version, otherwise false.

[source]

fields


Script.NO_ACCESS_TEAM


Script.NO_ACCESS_TEAM: integer = -1

[source]

Script.ALL_ACCESS_TEAM


Script.ALL_ACCESS_TEAM: integer = -2

[source]